Canvas

Connections

Connections (edges) define how data flows between nodes. Drag from an output handle to an input handle to create a connection.

Valid Connections

FromToWhat Flows
CharacterImageFace reference + character description → generation input
SceneImageEnvironment, lighting, camera, mood → prompt context
ProductImageProduct image + description → composition input
ImageVideoGenerated image → source for video animation

Invalid Connections

Invalid connections are automatically rejected. For example, you cannot connect an Image to another Image, a Video back to a Character, or a Scene directly to a Video. The system validates every connection attempt.

Edge Colours

Edges are colour-coded based on the connection type to help you visually trace data flow across your canvas.

Managing Connections

  • Click an edge to select it, then press Backspace to delete.
  • Drag from a handle to empty space to disconnect.
  • One node can have multiple connections in and out.
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